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Learning Design with Technology

Enrollment in this course is by invitation only

About This Course

This course aims to enable learners to design digital learning experiences by critically engaging with the subject matter, subject experts, faculty, learners and technology platforms—deeply understanding both the cognitive principles as well as the influences of social context. Thus, the specialisation aims to expand the definition of learning design from being a mere set of cognitive principles that aid retention and transfer to a field that critically examines how the content, the faculty, the learners and the designers themselves are shaped by history, institutions and other aspects of society. This specialisation will also connect the traditional theories of instructional design with the contemporary literature in learning design and offer learners an opportunity to engage in reflective and evidence-based learning design. The course will look at the application of learning design across schooling systems including curriculum, pedagogy, resources etc, along with designing for higher education, including technology-enabled distance and blended learning.

Course Objectives:

  • Design and develop full-fledged courses as well as multiple learning experiences on digital platforms.
  • Consider the various implications of learning design (its relationship with content and pedagogy, technology and learning sciences, its complicity or engagement with agendas if any, its aesthetics and most importantly its relationship with the rights of learners) and see how they play out on specific projects.
  • Critically evaluate the relationship between learners and technology, popular digital cultures and learning cultures, and immersion and alienation in the context of digital learning.
  • Explore different types of connected learning experiences such as MOOCs, SPOCs (small private online courses), simulations, games, virtual worlds and other open, collaborative initiatives using a mix of platforms and devices.
  • Examine patterns emerging from Big Data generated by online learners both from a design as well as a sociological perspective.

Who can join the course?

The course will be available to students who have registered or invited for the MA in Education and Technology program.

Note: The best way to access this course is through a laptop/desktop or TISSx mobile app.

Course Staff

Course Staff Image #2

Mr. Anil Mammen

He is a Professor of Practice at the Centre of Excellence in Teacher Education (CETE) at Tata Institute of Social Sciences (TISS). After completing his masters in English Language & Literature from Madras Christian College, Anil started his career as a journalist and then worked for a few years as a copywriter in advertising. From April 2000 until February 2023, he worked with the Tata group – first with Tata Interactive Systems (TIS) and later with Tata ClassEdge (TCE). Anil was the head of instructional design at TIS and helped design digital learning solutions for several international educational projects and corporate learning programs. From April 2014 until February 2023, he served as the Chief of Learning Design and Social Impact at Tata ClassEdge, a leading provider of technology-enabled learning solutions for schools in India. TCE’s digital education products are designed around a learning design framework created by Anil called the Multiple Learning Experiences Model. He has written various articles on EdTech for The Hindu, Huffington Post, Business World and industry journals.

Frequently Asked Questions

How can I access the course on a smartphone?

You can access the course via TISSx app on your smartphone. You can install the app from Playstore.

What web browser should I use?

The Open edX platform works best with current versions of Chrome, Edge, Firefox, Internet Explorer, or Safari.

See our list of supported browsers for the most up-to-date information.

Whom do I contact for further information?

Email at: